//===- VirtualFileSystem.h - Virtual File System Layer ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// \brief Defines the virtual file system interface vfs::FileSystem. //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_BASIC_VIRTUAL_FILE_SYSTEM_H #define LLVM_CLANG_BASIC_VIRTUAL_FILE_SYSTEM_H #include "clang/Basic/LLVM.h" #include "llvm/ADT/IntrusiveRefCntPtr.h" #include "llvm/ADT/Optional.h" #include "llvm/Support/ErrorOr.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Support/SourceMgr.h" namespace llvm { class MemoryBuffer; } namespace clang { namespace vfs { /// \brief The result of a \p status operation. class Status { std::string Name; llvm::sys::fs::UniqueID UID; llvm::sys::TimeValue MTime; uint32_t User; uint32_t Group; uint64_t Size; llvm::sys::fs::file_type Type; llvm::sys::fs::perms Perms; public: bool IsVFSMapped; // FIXME: remove when files support multiple names public: Status() : Type(llvm::sys::fs::file_type::status_error) {} Status(const llvm::sys::fs::file_status &Status); Status(StringRef Name, StringRef RealName, llvm::sys::fs::UniqueID UID, llvm::sys::TimeValue MTime, uint32_t User, uint32_t Group, uint64_t Size, llvm::sys::fs::file_type Type, llvm::sys::fs::perms Perms); /// \brief Returns the name that should be used for this file or directory. StringRef getName() const { return Name; } void setName(StringRef N) { Name = N; } /// @name Status interface from llvm::sys::fs /// @{ llvm::sys::fs::file_type getType() const { return Type; } llvm::sys::fs::perms getPermissions() const { return Perms; } llvm::sys::TimeValue getLastModificationTime() const { return MTime; } llvm::sys::fs::UniqueID getUniqueID() const { return UID; } uint32_t getUser() const { return User; } uint32_t getGroup() const { return Group; } uint64_t getSize() const { return Size; } void setType(llvm::sys::fs::file_type v) { Type = v; } void setPermissions(llvm::sys::fs::perms p) { Perms = p; } /// @} /// @name Status queries /// These are static queries in llvm::sys::fs. /// @{ bool equivalent(const Status &Other) const; bool isDirectory() const; bool isRegularFile() const; bool isOther() const; bool isSymlink() const; bool isStatusKnown() const; bool exists() const; /// @} }; /// \brief Represents an open file. class File { public: /// \brief Destroy the file after closing it (if open). /// Sub-classes should generally call close() inside their destructors. We /// cannot do that from the base class, since close is virtual. virtual ~File(); /// \brief Get the status of the file. virtual llvm::ErrorOr<Status> status() = 0; /// \brief Get the contents of the file as a \p MemoryBuffer. virtual llvm::error_code getBuffer(const Twine &Name, std::unique_ptr<llvm::MemoryBuffer> &Result, int64_t FileSize = -1, bool RequiresNullTerminator = true, bool IsVolatile = false) = 0; /// \brief Closes the file. virtual llvm::error_code close() = 0; /// \brief Sets the name to use for this file. virtual void setName(StringRef Name) = 0; }; /// \brief The virtual file system interface. class FileSystem : public llvm::ThreadSafeRefCountedBase<FileSystem> { public: virtual ~FileSystem(); /// \brief Get the status of the entry at \p Path, if one exists. virtual llvm::ErrorOr<Status> status(const Twine &Path) = 0; /// \brief Get a \p File object for the file at \p Path, if one exists. virtual llvm::error_code openFileForRead(const Twine &Path, std::unique_ptr<File> &Result) = 0; /// This is a convenience method that opens a file, gets its content and then /// closes the file. llvm::error_code getBufferForFile(const Twine &Name, std::unique_ptr<llvm::MemoryBuffer> &Result, int64_t FileSize = -1, bool RequiresNullTerminator = true, bool IsVolatile = false); }; /// \brief Gets an \p vfs::FileSystem for the 'real' file system, as seen by /// the operating system. IntrusiveRefCntPtr<FileSystem> getRealFileSystem(); /// \brief A file system that allows overlaying one \p AbstractFileSystem on top /// of another. /// /// Consists of a stack of >=1 \p FileSystem objects, which are treated as being /// one merged file system. When there is a directory that exists in more than /// one file system, the \p OverlayFileSystem contains a directory containing /// the union of their contents. The attributes (permissions, etc.) of the /// top-most (most recently added) directory are used. When there is a file /// that exists in more than one file system, the file in the top-most file /// system overrides the other(s). class OverlayFileSystem : public FileSystem { typedef SmallVector<IntrusiveRefCntPtr<FileSystem>, 1> FileSystemList; typedef FileSystemList::reverse_iterator iterator; /// \brief The stack of file systems, implemented as a list in order of /// their addition. FileSystemList FSList; /// \brief Get an iterator pointing to the most recently added file system. iterator overlays_begin() { return FSList.rbegin(); } /// \brief Get an iterator pointing one-past the least recently added file /// system. iterator overlays_end() { return FSList.rend(); } public: OverlayFileSystem(IntrusiveRefCntPtr<FileSystem> Base); /// \brief Pushes a file system on top of the stack. void pushOverlay(IntrusiveRefCntPtr<FileSystem> FS); llvm::ErrorOr<Status> status(const Twine &Path) override; llvm::error_code openFileForRead(const Twine &Path, std::unique_ptr<File> &Result) override; }; /// \brief Get a globally unique ID for a virtual file or directory. llvm::sys::fs::UniqueID getNextVirtualUniqueID(); /// \brief Gets a \p FileSystem for a virtual file system described in YAML /// format. /// /// Takes ownership of \p Buffer. IntrusiveRefCntPtr<FileSystem> getVFSFromYAML(llvm::MemoryBuffer *Buffer, llvm::SourceMgr::DiagHandlerTy DiagHandler, void *DiagContext = nullptr, IntrusiveRefCntPtr<FileSystem> ExternalFS = getRealFileSystem()); struct YAMLVFSEntry { template <typename T1, typename T2> YAMLVFSEntry(T1 &&VPath, T2 &&RPath) : VPath(std::forward<T1>(VPath)), RPath(std::forward<T2>(RPath)) {} std::string VPath; std::string RPath; }; class YAMLVFSWriter { std::vector<YAMLVFSEntry> Mappings; Optional<bool> IsCaseSensitive; public: YAMLVFSWriter() {} void addFileMapping(StringRef VirtualPath, StringRef RealPath); void setCaseSensitivity(bool CaseSensitive) { IsCaseSensitive = CaseSensitive; } void write(llvm::raw_ostream &OS); }; } // end namespace vfs } // end namespace clang #endif // LLVM_CLANG_BASIC_VIRTUAL_FILE_SYSTEM_H