diff --git a/dune/alugrid/3d/grid_inline.hh b/dune/alugrid/3d/grid_inline.hh index 0138a4d9f45c1786c90601f384d93dec3460dabe..d6c88c1992021869cc53563a70242b473b6a7816 100644 --- a/dune/alugrid/3d/grid_inline.hh +++ b/dune/alugrid/3d/grid_inline.hh @@ -347,8 +347,8 @@ namespace Dune typedef AdaptDataHandleInterface< GridImp, DataHandle > AdaptDataHandle; typedef typename EntityObject::ImplementationType EntityImp; - EntityObject father( EntityImp( *this, this->maxLevel() ) ); - EntityObject son( EntityImp( *this, this->maxLevel() ) ); + EntityObject father( EntityImp( factory(), this->maxLevel() ) ); + EntityObject son ( EntityImp( factory(), this->maxLevel() ) ); int defaultChunk = newElementsChunk_; int actChunk = refineEstimate_ * refineMarked_; @@ -478,9 +478,9 @@ namespace Dune typedef typename Grid :: EntityObject EntityObject; typedef typename EntityObject::ImplementationType EntityImp; - EntityObject en ( EntityImp( grid, grid.maxLevel()) ); - EntityObject father ( EntityImp( grid, grid.maxLevel()) ); - EntityObject son ( EntityImp( grid, grid.maxLevel()) ); + EntityObject en ( EntityImp( grid.factory(), grid.maxLevel()) ); + EntityObject father ( EntityImp( grid.factory(), grid.maxLevel()) ); + EntityObject son ( EntityImp( grid.factory(), grid.maxLevel()) ); typedef ALU3DSPACE LoadBalanceElementCount< Grid, DataHandle > LDBElCountType; @@ -547,19 +547,19 @@ namespace Dune else levelISet = grid.levelIndexVec_[ level ]; - VertexObject vx( VertexImp( grid, level ) ); + VertexObject vx( VertexImp( grid.factory(), level ) ); ALU3DSPACE GatherScatterLevelData< Grid, DataHandleType, 3 > vertexData( grid, vx, Grid::getRealImplementation( vx ), data, *levelISet, level ); - EdgeObject edge( EdgeImp( grid, level ) ); + EdgeObject edge( EdgeImp( grid.factory(), level ) ); ALU3DSPACE GatherScatterLevelData< Grid, DataHandleType, 2 > edgeData( grid, edge, Grid::getRealImplementation( edge ), data, *levelISet, level ); - FaceObject face( FaceImp( grid, level ) ); + FaceObject face( FaceImp( grid.factory(), level ) ); ALU3DSPACE GatherScatterLevelData< Grid, DataHandleType, 1 > faceData( grid, face, Grid::getRealImplementation( face ), data, *levelISet, level ); - ElementObject element( ElementImp( grid, level ) ); + ElementObject element( ElementImp( grid.factory(), level ) ); ALU3DSPACE GatherScatterLevelData< Grid, DataHandleType, 0 > elementData( grid, element, Grid::getRealImplementation( element ), data, *levelISet, level ); @@ -588,19 +588,19 @@ namespace Dune if( grid.comm().size() > 1 ) { - VertexObject vx( VertexImp( grid, grid.maxLevel() ) ); + VertexObject vx( VertexImp( grid.factory(), grid.maxLevel() ) ); ALU3DSPACE GatherScatterLeafData< Grid, DataHandleType, 3 > vertexData( grid, vx, Grid::getRealImplementation( vx ), data ); - EdgeObject edge( EdgeImp( grid, grid.maxLevel() ) ); + EdgeObject edge( EdgeImp( grid.factory(), grid.maxLevel() ) ); ALU3DSPACE GatherScatterLeafData< Grid, DataHandleType, 2 > edgeData( grid, edge, Grid::getRealImplementation( edge ), data ); - FaceObject face( FaceImp( grid, grid.maxLevel()) ); + FaceObject face( FaceImp( grid.factory(), grid.maxLevel()) ); ALU3DSPACE GatherScatterLeafData< Grid, DataHandleType, 1 > faceData( grid, face, Grid::getRealImplementation( face ), data ); - ElementObject element( ElementImp( grid, grid.maxLevel() ) ); + ElementObject element( ElementImp( grid.factory(), grid.maxLevel() ) ); ALU3DSPACE GatherScatterLeafData< Grid, DataHandleType, 0 > elementData( grid, element, Grid::getRealImplementation( element ), data );