- Jul 21, 2018
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Daniel Müller authored
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- Jul 17, 2018
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Daniel Müller authored
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- Jul 16, 2018
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Daniel Müller authored
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- Jul 13, 2018
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Daniel Müller authored
* Numerous performance & stability improvements
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- Jul 07, 2018
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Daniel Müller authored
* The Output block now has an out port which provides the rendered image for further processing * Some data conversion fixes
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- Jun 29, 2018
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Daniel Müller authored
* Properties are more dynamic now
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- Jun 22, 2018
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Daniel Müller authored
* Improved the IE cursors to work better on a black background
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- Jun 21, 2018
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Daniel Müller authored
* Added an Erode block
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- Jun 20, 2018
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Daniel Müller authored
* Added a Sharpen block * The block list now shows a scrollbar if needed * Fixed vertical resizing issues with the IE control bar
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Daniel Müller authored
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- Jun 19, 2018
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Daniel Müller authored
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- Jun 16, 2018
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Daniel Müller authored
* The Merge Channels block now checks for equal input dimensions
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- Jun 15, 2018
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Daniel Müller authored
* Layers now have an opacity value
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- Jun 13, 2018
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Daniel Müller authored
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- Jun 12, 2018
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Daniel Müller authored
* Added a preliminary Normalize block * Some cleanup, fixing & refactoring
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- Jun 07, 2018
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Daniel Müller authored
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Daniel Müller authored
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- Jun 05, 2018
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Daniel Müller authored
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- Jun 02, 2018
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Daniel Müller authored
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- Jun 01, 2018
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Daniel Müller authored
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- May 31, 2018
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Daniel Müller authored
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- May 28, 2018
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Daniel Müller authored
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- May 25, 2018
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Daniel Müller authored
* Long operations now bring up a progress dialog
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- May 18, 2018
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Daniel Müller authored
* Draft items can now be converted to pixels
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- May 15, 2018
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Daniel Müller authored
* Refactoring
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- May 10, 2018
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Daniel Müller authored
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- May 04, 2018
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Daniel Müller authored
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- Apr 28, 2018
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Daniel Müller authored
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- Apr 25, 2018
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Daniel Müller authored
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- Apr 24, 2018
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Daniel Müller authored
* Fixed a connection issue in projects with multiple labels * Fixed a crash when duplicating an image build and a property edit is active
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- Apr 20, 2018
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Daniel Müller authored
* Improvements & cleanup
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- Apr 15, 2018
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Daniel Müller authored
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- Apr 13, 2018
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Daniel Müller authored
* ImageBuilds now depend on multiple image references (will be necessary for Overlays etc.) * More flexible handling of "active images"
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- Apr 10, 2018
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Daniel Müller authored
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Daniel Müller authored
* When loading a project, Grinder will now search for missing images in the directory (+ subdirs) where the project file is located
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- Apr 06, 2018
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Daniel Müller authored
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Daniel Müller authored
- Added easy image switching - Finished in-place editors in the Image Editor
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- Apr 03, 2018
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Daniel Müller authored
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